Monster Gone Wild (2)
The Pyromancer Master who was investigating the samples of the monsters doesn't feel good about something. Talk to the Pyromancer Master.
|50010||69||Sub||SIAULIAI_50_1_SQ_030||미쳐 날뛰는 몬스터(2)|
|Quests||Monster Gone Wild (1) (69)|
|Zone||Pyromancer Master's Lab|
|NPC||[Pyromancer Master] Abreh Melinn|
The Pyromancer Master senses some mysterious poison and a spell. Return to the settlement land and find out the true nature of the poison and the spell.
|Defeat||Austeja Altar||× 1|