Monster Gone Wild (2)

The Pyromancer Master who was investigating the samples of the monsters doesn't feel good about something. Talk to the Pyromancer Master.
ClassID Level Type ClassName KR Name
50010 69 Sub SIAULIAI_50_1_SQ_030 미쳐 날뛰는 몬스터(2)

Prerequisites

Quests Monster Gone Wild (1) (69)

Location

ZonePyromancer Master's Lab
NPC[Pyromancer Master] Abreh Melinn

Tasks

The Pyromancer Master senses some mysterious poison and a spell. Return to the settlement land and find out the true nature of the poison and the spell.
Defeat Austeja Altar × 1

Rewards

Items

Follow-up

The Suspicious Dagger (1) (69)